HAbbo rp nypd bot function
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HAbbo rp nypd bot function
Introduction:
Hey guys, Well today I'm releasing my bot codes for RASTALULZ RP V26. As Caleb as released his, I thought that I may as well do mine.
[NOTE: I KNOW THESES ARE MESSY, BUT THESES WERE FOR PERSONAL USE, AND IF I SEE ,MANY WANTING THEM, THEN I'M HAPPY TOO CONTINUE TO DO WORK ON THEM!]
1) Open up virtualRooms.cs
2) Search for;
"private string _publicroomItems;" - With no quotes.
3) Add this;
" public Thread follow;" - with no quotes.
4) Search for;
"internal void sendShout(virtualRoomUser sourceUser, string Message)"
5) ABOVE IT add this snippet;
Code:
public void follower()
{
int iCount = 0;
try
{
while (true)
{
using (DatabaseClient dbClient = Eucalypt.dbManager.GetClient())
foreach (virtualBot roomBot in _Bots.Values)
foreach (virtualRoomUser sourceUser in _Users.Values)
{
int punch_randomer;
int slap_randomer;
int dead;
virtualUser Target = userManager.getUser(sourceUser.userID);
punch_randomer = dbClient.getInt("SELECT punch FROM users WHERE id = '" + Target.userID + "'");
slap_randomer = dbClient.getInt("SELECT slap FROM users WHERE id = '" + Target.userID + "'");
dead = dbClient.getInt("SELECT dead FROM users WHERE id = '" + Target.userID + "'");
int cop = dbClient.getInt("SELECT cop FROM roombots WHERE figure = '" + roomBot.Figure + "'");
if (dead == 1)
{
sendShout(roomBot, "Cunt, Your dead, Il get you later, i guess!");
dbClient.runQuery("UPDATE users SET punch = '0' WHERE name = '" + Target._Username + "'");
follow = null;
follow.Abort();
}
else
{
if (punch_randomer == 1)
{
if (cop == 1)
{
iCount++;
roomBot.Z1 = Rotation.Calculate(roomBot.X, roomBot.Y, Target.roomUser.X, Target.roomUser.Y);
roomBot.Z2 = roomBot.Z1;
Coord Next = new Coord();
int[] Borders = getMapBorders();
Next = new Coord(Target.roomUser.X - 1, Target.roomUser.Y);
roomBot.goalX = Next.X;
roomBot.goalY = Next.Y;
Thread.Sleep(200);
if ((roomBot.Y == Target.roomUser.Y && roomBot.X == Target.roomUser.X) || (roomBot.Y + 1 == Target.roomUser.Y && roomBot.X == Target.roomUser.X) || (roomBot.Y - 1 == Target.roomUser.Y && roomBot.X == Target.roomUser.X) || (roomBot.Y == Target.roomUser.Y && roomBot.X + 1 == Target.roomUser.X) || (roomBot.Y == Target.roomUser.Y && roomBot.X - 1 == Target.roomUser.X))
{
Target.roomUser.walkLock = true;
Target.roomUser.goalX = -1;
Target.Run();
sendSaying(roomBot, "*fires a stungun at " + Target._Username + "*");
if ((roomBot.Y == Target.roomUser.Y && roomBot.X == Target.roomUser.X) || (roomBot.Y + 1 == Target.roomUser.Y && roomBot.X == Target.roomUser.X) || (roomBot.Y - 1 == Target.roomUser.Y && roomBot.X == Target.roomUser.X) || (roomBot.Y == Target.roomUser.Y && roomBot.X + 1 == Target.roomUser.X) || (roomBot.Y == Target.roomUser.Y && roomBot.X - 1 == Target.roomUser.X))
{
iCount++;
roomBot.Z1 = Rotation.Calculate(roomBot.X, roomBot.Y, Target.roomUser.X, Target.roomUser.Y);
roomBot.Z2 = roomBot.Z1;
Next = new Coord(Target.roomUser.X - 1, Target.roomUser.Y);
roomBot.goalX = Next.X;
roomBot.goalY = Next.Y;
Thread.Sleep(2000);
Target.roomUser.walkLock = true;
sendSaying(roomBot, "*removes cuffs from belt and wraps around " + Target._Username + " wrists*");
Thread.Sleep(2000);
sendSaying(roomBot, "*arrests " + Target._Username + " for 15 minutes, and fines them 75 credits, for assult!*");
dbClient.runQuery("UPDATE users SET credits = credits - '75' WHERE name = '" + Target._Username + "'");
Target.refreshValueables(true, true);
dbClient.runQuery("UPDATE users SET arrested = '1', arrests = arrests + '1', time_jail = '15', working = '0' WHERE name = '" + Target._Username + "'");
Target._Figure = Target._Uni + "ch-220-94.lg-280-94.sh-290-94";
Target._Mission = "Convict";
Target.refreshAppearance(false, true, true);
dbClient.runQuery("UPDATE users SET punch = '0' WHERE name = '" + Target._Username + "'");
dbClient.runQuery("UPDATE users SET avoid = '1' WHERE name = '" + Target._Username + "'");
Target.sendData("D^" + "H" + Encoding.encodeVL64(7));
ThreadStart jailStarter = new ThreadStart(Target.jailTime);
Target.jailLooper = new Thread(jailStarter);
Target.jailLooper.Priority = ThreadPriority.Lowest;
Target.jailLooper.Start();
follow = null;
follow.Abort();
}
else if (slap_randomer == 1)
{
if (cop == 1)
{
iCount++;
roomBot.Z1 = Rotation.Calculate(roomBot.X, roomBot.Y, Target.roomUser.X, Target.roomUser.Y);
roomBot.Z2 = roomBot.Z1;
Next = new Coord(Target.roomUser.X - 1, Target.roomUser.Y);
roomBot.goalX = Next.X;
roomBot.goalY = Next.Y;
Thread.Sleep(200);
if ((roomBot.Y == Target.roomUser.Y && roomBot.X == Target.roomUser.X) || (roomBot.Y + 1 == Target.roomUser.Y && roomBot.X == Target.roomUser.X) || (roomBot.Y - 1 == Target.roomUser.Y && roomBot.X == Target.roomUser.X) || (roomBot.Y == Target.roomUser.Y && roomBot.X + 1 == Target.roomUser.X) || (roomBot.Y == Target.roomUser.Y && roomBot.X - 1 == Target.roomUser.X))
{
Target.roomUser.walkLock = true;
Target.roomUser.goalX = -1;
Target.Run();
sendSaying(roomBot, "*fires a stungun at " + Target._Username + "*");
if ((roomBot.Y == Target.roomUser.Y && roomBot.X == Target.roomUser.X) || (roomBot.Y + 1 == Target.roomUser.Y && roomBot.X == Target.roomUser.X) || (roomBot.Y - 1 == Target.roomUser.Y && roomBot.X == Target.roomUser.X) || (roomBot.Y == Target.roomUser.Y && roomBot.X + 1 == Target.roomUser.X) || (roomBot.Y == Target.roomUser.Y && roomBot.X - 1 == Target.roomUser.X))
{
iCount++;
roomBot.Z1 = Rotation.Calculate(roomBot.X, roomBot.Y, Target.roomUser.X, Target.roomUser.Y);
roomBot.Z2 = roomBot.Z1;
Next = new Coord(Target.roomUser.X - 1, Target.roomUser.Y);
roomBot.goalX = Next.X;
roomBot.goalY = Next.Y;
Thread.Sleep(2000);
Target.roomUser.walkLock = true;
sendSaying(roomBot, "*removes cuffs from belt and wraps around " + Target._Username + " wrists*");
Thread.Sleep(2000);
sendSaying(roomBot, "*arrests " + Target._Username + " for 5 minutes, and fines them 25 credits, for assult!*");
dbClient.runQuery("UPDATE users SET credits = credits - '25' WHERE name = '" + Target._Username + "'");
Target.refreshValueables(true, true);
dbClient.runQuery("UPDATE users SET arrested = '1', arrests = arrests + '1', time_jail = '5', working = '0' WHERE name = '" + Target._Username + "'");
Target._Figure = Target._Uni + "ch-220-94.lg-280-94.sh-290-94";
Target._Mission = "Convict";
Target.refreshAppearance(false, true, true);
dbClient.runQuery("UPDATE users SET slap = '0' WHERE name = '" + Target._Username + "'");
dbClient.runQuery("UPDATE users SET avoid = '1' WHERE name = '" + Target._Username + "'");
Target.sendData("D^" + "H" + Encoding.encodeVL64(7));
ThreadStart jailStarter = new ThreadStart(Target.jailTime);
Target.jailLooper = new Thread(jailStarter);
Target.jailLooper.Priority = ThreadPriority.Lowest;
Target.jailLooper.Start();
follow = null;
follow.Abort();
}
}
}
}
Thread.Sleep(300);
}
}
}
}
}
}
}
catch
{
Thread.CurrentThread.Abort();
follow = null;
}
}
6) Search for;
" internal void sendShout(virtualRoomUser sourceUser, string Message)" - With no quotes.
7) Open up the void, if not already opened.
I CANNOT REMEMBER WHAT WAS IN THAT VOID, AS I DID THIS MONTHS BACK, BUT ADD THIS IN THE VOID IF YOU CAN;
Code:
virtualUser Target = userManager.getUser(sourceUser.userID);
{
int cop = dbClient.getInt("SELECT cop FROM roombots WHERE figure = '" + roomBot.Figure + "'");
int randomer = dbClient.getInt("SELECT punch FROM users WHERE id = '" + Target.userID + "'");
{
if (follow != null)
{
}
else
{
if (randomer == 1)
{
if (cop == 1)
{
sendShout(roomBot, "FREEZE LAPD!");
follow = new Thread(follower);
follow.Priority = ThreadPriority.Lowest;
follow.Start();
}
}
Database collums:
This may sound stupid but I never worked out a different method..
Goto users table and add a collum for;
punch
int 1
defined 0
Goto roombots table, and add a collum for;
cop
int 1
defined 0
And on your punch command add this query;
" dbClient.runQuery("UPDATE users SET punch = '1' WHERE name = '" + _Username + "'");"
Hey guys, Well today I'm releasing my bot codes for RASTALULZ RP V26. As Caleb as released his, I thought that I may as well do mine.
[NOTE: I KNOW THESES ARE MESSY, BUT THESES WERE FOR PERSONAL USE, AND IF I SEE ,MANY WANTING THEM, THEN I'M HAPPY TOO CONTINUE TO DO WORK ON THEM!]
1) Open up virtualRooms.cs
2) Search for;
"private string _publicroomItems;" - With no quotes.
3) Add this;
" public Thread follow;" - with no quotes.
4) Search for;
"internal void sendShout(virtualRoomUser sourceUser, string Message)"
5) ABOVE IT add this snippet;
Code:
public void follower()
{
int iCount = 0;
try
{
while (true)
{
using (DatabaseClient dbClient = Eucalypt.dbManager.GetClient())
foreach (virtualBot roomBot in _Bots.Values)
foreach (virtualRoomUser sourceUser in _Users.Values)
{
int punch_randomer;
int slap_randomer;
int dead;
virtualUser Target = userManager.getUser(sourceUser.userID);
punch_randomer = dbClient.getInt("SELECT punch FROM users WHERE id = '" + Target.userID + "'");
slap_randomer = dbClient.getInt("SELECT slap FROM users WHERE id = '" + Target.userID + "'");
dead = dbClient.getInt("SELECT dead FROM users WHERE id = '" + Target.userID + "'");
int cop = dbClient.getInt("SELECT cop FROM roombots WHERE figure = '" + roomBot.Figure + "'");
if (dead == 1)
{
sendShout(roomBot, "Cunt, Your dead, Il get you later, i guess!");
dbClient.runQuery("UPDATE users SET punch = '0' WHERE name = '" + Target._Username + "'");
follow = null;
follow.Abort();
}
else
{
if (punch_randomer == 1)
{
if (cop == 1)
{
iCount++;
roomBot.Z1 = Rotation.Calculate(roomBot.X, roomBot.Y, Target.roomUser.X, Target.roomUser.Y);
roomBot.Z2 = roomBot.Z1;
Coord Next = new Coord();
int[] Borders = getMapBorders();
Next = new Coord(Target.roomUser.X - 1, Target.roomUser.Y);
roomBot.goalX = Next.X;
roomBot.goalY = Next.Y;
Thread.Sleep(200);
if ((roomBot.Y == Target.roomUser.Y && roomBot.X == Target.roomUser.X) || (roomBot.Y + 1 == Target.roomUser.Y && roomBot.X == Target.roomUser.X) || (roomBot.Y - 1 == Target.roomUser.Y && roomBot.X == Target.roomUser.X) || (roomBot.Y == Target.roomUser.Y && roomBot.X + 1 == Target.roomUser.X) || (roomBot.Y == Target.roomUser.Y && roomBot.X - 1 == Target.roomUser.X))
{
Target.roomUser.walkLock = true;
Target.roomUser.goalX = -1;
Target.Run();
sendSaying(roomBot, "*fires a stungun at " + Target._Username + "*");
if ((roomBot.Y == Target.roomUser.Y && roomBot.X == Target.roomUser.X) || (roomBot.Y + 1 == Target.roomUser.Y && roomBot.X == Target.roomUser.X) || (roomBot.Y - 1 == Target.roomUser.Y && roomBot.X == Target.roomUser.X) || (roomBot.Y == Target.roomUser.Y && roomBot.X + 1 == Target.roomUser.X) || (roomBot.Y == Target.roomUser.Y && roomBot.X - 1 == Target.roomUser.X))
{
iCount++;
roomBot.Z1 = Rotation.Calculate(roomBot.X, roomBot.Y, Target.roomUser.X, Target.roomUser.Y);
roomBot.Z2 = roomBot.Z1;
Next = new Coord(Target.roomUser.X - 1, Target.roomUser.Y);
roomBot.goalX = Next.X;
roomBot.goalY = Next.Y;
Thread.Sleep(2000);
Target.roomUser.walkLock = true;
sendSaying(roomBot, "*removes cuffs from belt and wraps around " + Target._Username + " wrists*");
Thread.Sleep(2000);
sendSaying(roomBot, "*arrests " + Target._Username + " for 15 minutes, and fines them 75 credits, for assult!*");
dbClient.runQuery("UPDATE users SET credits = credits - '75' WHERE name = '" + Target._Username + "'");
Target.refreshValueables(true, true);
dbClient.runQuery("UPDATE users SET arrested = '1', arrests = arrests + '1', time_jail = '15', working = '0' WHERE name = '" + Target._Username + "'");
Target._Figure = Target._Uni + "ch-220-94.lg-280-94.sh-290-94";
Target._Mission = "Convict";
Target.refreshAppearance(false, true, true);
dbClient.runQuery("UPDATE users SET punch = '0' WHERE name = '" + Target._Username + "'");
dbClient.runQuery("UPDATE users SET avoid = '1' WHERE name = '" + Target._Username + "'");
Target.sendData("D^" + "H" + Encoding.encodeVL64(7));
ThreadStart jailStarter = new ThreadStart(Target.jailTime);
Target.jailLooper = new Thread(jailStarter);
Target.jailLooper.Priority = ThreadPriority.Lowest;
Target.jailLooper.Start();
follow = null;
follow.Abort();
}
else if (slap_randomer == 1)
{
if (cop == 1)
{
iCount++;
roomBot.Z1 = Rotation.Calculate(roomBot.X, roomBot.Y, Target.roomUser.X, Target.roomUser.Y);
roomBot.Z2 = roomBot.Z1;
Next = new Coord(Target.roomUser.X - 1, Target.roomUser.Y);
roomBot.goalX = Next.X;
roomBot.goalY = Next.Y;
Thread.Sleep(200);
if ((roomBot.Y == Target.roomUser.Y && roomBot.X == Target.roomUser.X) || (roomBot.Y + 1 == Target.roomUser.Y && roomBot.X == Target.roomUser.X) || (roomBot.Y - 1 == Target.roomUser.Y && roomBot.X == Target.roomUser.X) || (roomBot.Y == Target.roomUser.Y && roomBot.X + 1 == Target.roomUser.X) || (roomBot.Y == Target.roomUser.Y && roomBot.X - 1 == Target.roomUser.X))
{
Target.roomUser.walkLock = true;
Target.roomUser.goalX = -1;
Target.Run();
sendSaying(roomBot, "*fires a stungun at " + Target._Username + "*");
if ((roomBot.Y == Target.roomUser.Y && roomBot.X == Target.roomUser.X) || (roomBot.Y + 1 == Target.roomUser.Y && roomBot.X == Target.roomUser.X) || (roomBot.Y - 1 == Target.roomUser.Y && roomBot.X == Target.roomUser.X) || (roomBot.Y == Target.roomUser.Y && roomBot.X + 1 == Target.roomUser.X) || (roomBot.Y == Target.roomUser.Y && roomBot.X - 1 == Target.roomUser.X))
{
iCount++;
roomBot.Z1 = Rotation.Calculate(roomBot.X, roomBot.Y, Target.roomUser.X, Target.roomUser.Y);
roomBot.Z2 = roomBot.Z1;
Next = new Coord(Target.roomUser.X - 1, Target.roomUser.Y);
roomBot.goalX = Next.X;
roomBot.goalY = Next.Y;
Thread.Sleep(2000);
Target.roomUser.walkLock = true;
sendSaying(roomBot, "*removes cuffs from belt and wraps around " + Target._Username + " wrists*");
Thread.Sleep(2000);
sendSaying(roomBot, "*arrests " + Target._Username + " for 5 minutes, and fines them 25 credits, for assult!*");
dbClient.runQuery("UPDATE users SET credits = credits - '25' WHERE name = '" + Target._Username + "'");
Target.refreshValueables(true, true);
dbClient.runQuery("UPDATE users SET arrested = '1', arrests = arrests + '1', time_jail = '5', working = '0' WHERE name = '" + Target._Username + "'");
Target._Figure = Target._Uni + "ch-220-94.lg-280-94.sh-290-94";
Target._Mission = "Convict";
Target.refreshAppearance(false, true, true);
dbClient.runQuery("UPDATE users SET slap = '0' WHERE name = '" + Target._Username + "'");
dbClient.runQuery("UPDATE users SET avoid = '1' WHERE name = '" + Target._Username + "'");
Target.sendData("D^" + "H" + Encoding.encodeVL64(7));
ThreadStart jailStarter = new ThreadStart(Target.jailTime);
Target.jailLooper = new Thread(jailStarter);
Target.jailLooper.Priority = ThreadPriority.Lowest;
Target.jailLooper.Start();
follow = null;
follow.Abort();
}
}
}
}
Thread.Sleep(300);
}
}
}
}
}
}
}
catch
{
Thread.CurrentThread.Abort();
follow = null;
}
}
6) Search for;
" internal void sendShout(virtualRoomUser sourceUser, string Message)" - With no quotes.
7) Open up the void, if not already opened.
I CANNOT REMEMBER WHAT WAS IN THAT VOID, AS I DID THIS MONTHS BACK, BUT ADD THIS IN THE VOID IF YOU CAN;
Code:
virtualUser Target = userManager.getUser(sourceUser.userID);
{
int cop = dbClient.getInt("SELECT cop FROM roombots WHERE figure = '" + roomBot.Figure + "'");
int randomer = dbClient.getInt("SELECT punch FROM users WHERE id = '" + Target.userID + "'");
{
if (follow != null)
{
}
else
{
if (randomer == 1)
{
if (cop == 1)
{
sendShout(roomBot, "FREEZE LAPD!");
follow = new Thread(follower);
follow.Priority = ThreadPriority.Lowest;
follow.Start();
}
}
Database collums:
This may sound stupid but I never worked out a different method..
Goto users table and add a collum for;
punch
int 1
defined 0
Goto roombots table, and add a collum for;
cop
int 1
defined 0
And on your punch command add this query;
" dbClient.runQuery("UPDATE users SET punch = '1' WHERE name = '" + _Username + "'");"
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